Sound Design - Destiny 2 - This video showcases some of my favorite sounds I created for Destiny 2 as a Sound Designer from 2019 to 2024.
gAMES i’VE WORKED ON
Destiny 2: The Final Shape (2024)
Destiny 2: Lightfall (2023)
Destiny 2: The Witch Queen (2022) (MPSE nominee for sound design)
Destiny 2: Beyond Light (2020)
Destiny 2: Shadowkeep (2019)
Destiny 2 (2019-2025) - Twenty individual seasonal releases: Undying, Dawn, Worthy, Arrivals, Hunt, Chosen, Splicer, Lost, 30th Anniversary, Risen, Haunted, Plunder, Seraph, Defiance, Deep, Witch, Wish, Echoes, Revenant, Heresy
Smite, Paladins, Realm Royale, Rogue Company (2018-2019) - Hi-Rez Studios/Team Audio
Dungeon Punks (2016) - Hyper Awesome Entertainment
Gurgamoth (2016) - Galvanic Games
Creativerse (2015) - Playful
Hello, my name is Juan Pablo Uribe
and i am a sound designer.
Born in Boston, MA but raised in Colombia, I grew up loving sound and music, but it wasn't until my twenties that I discovered my true passion, sound design. After going to school for Audio Engineering, I started my shift away from recording and mixing bands, and into sound design for games, film, and other media.
I'm currently a Staff Sound Designer at Bungie while residing in the Greater Seattle Area.
When I’m not playing with sounds in some way or another, you can find me hanging out with my lovely wife Jane and our pup, Jasper.
Drop me a message!
juanpauribe15@gmail.com